Several tools (MakeTarget, MakeFace, WarpTarget) are designed to work with the official Blender 2.64 release from www.blender.org. These tools are implemented as Blender add-ons, but they are not distributed with Blender. The scripts must therefore first be copied to a location where Blender can find it. The scripts are distributed with the Makehuman program download and are located in the makehuman\tools program folder with a Blender subfolder that must match your Blender installation (2.4 or 2.6), In addition, the folder mh_utils must also be copied to the same location. mh_utils contains code that is shared by all three tools, and is thus necessary for each to work.
E.g., before we can use MakeTarget, we must copy the entire folders maketarget and mh_utils from the MakeHuman/tools/blender26x/ folder, where MakeHuman denotes the path to MakeHuman program directory. The destination directory is where Blender looks for user-defined add-ons, which is
Windows 7 - C:\Users\%username%\AppData\Roaming\Blender Foundation\Blender\2.6x\scripts\addons
Windows XP - C:\Documents and Settings\%username%\Application Data\Blender Foundation\Blender\2.6x\scripts\addons
Linux - /home/$user/.blender/$version/scripts/addons
Note that the AppData folder in Windows 7 and the .blender folder in Linux is hidden. The location may also be different depending on your choices for setting up your operating system and Blender. For more information see the Blender documentation.
When the make_target and mh_utils folders has been copied, open Blender and enable the Make Target addon. Open the User Preferences window from the File > User Preferences menu, and go to the Addons tab. The Make Target add-on is found in the MakeHuman category. Enable it by checking the box in the upper-right corner, next to the running man symbol. If you want MakeTarget to start every time Blender is restarted, press the Save As Default button.