Makehuman Documentation
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User Manual
Introduction
Features
Installation of MakeHuman
GUI and modeling
The view
Modeling
Files
Posing
Library
Rendering
Setting
Export to Blender
Export from MakeHuman
MHX for Blender 2.49
MHX for Blender 2.6x
The Base mesh
Evolution Towards a Universal Model topology
Licensing
Preamble, Application, Source Licensing
Mesh Model, Documentation Licensing
History
History
FAQ
Developer Manual
Build makehuman
Writing a plugin
Makehuman plugin system
Morph targets
Undo-redo
The camera
GUI controls
Asynchronous calls and animation
External tools
Make Target for Blender 2.6x
Make Clothes for Blender 2.6x
Make Rig for Blender 2.6x
Mocap tool for Blender 2.6x
Design overview
Application structure
Integration Layer, program entry and exit
Scene data
GUI system
OpenGL Notes
The C Development Environment
Obtain MakeHuman Source
Coding style





